Всего победных очков - 0
| ID | Название | Тип | Описание | ПО | FAQ | Набор |
|---|---|---|---|---|---|---|
| CC1 | Spread Havoc | Objective | Score this in an end phase. Gain a number of Glory points equal to your Cataclysm value, to a maximum of 2. | 0 | - |
|
| CC3 | Set Explosives | Objective | Score this in an end phase if your warband holds 2 or more treasure tokens and holds all of the treasure tokens in any territories. | 2 | - |
|
| CC4 | Wreckers | Objective | Score this in an end phase if the number of damaged and/or slain enemy fighters is greater than your Cataclysm value. | 2 | - |
|
| CC7 | Collateral Damage | Objective | Score this immediately after you advance your Cataclysm tracker 1 step as a result of a friendly fighter being slain. If you are the underdog (<img src="/img/underdog.png">), score this after you advance your Cataclysm tracker 1 step for any reason instead. | 1 | - |
|
| CC11 | The Perfect Cut | Objective | Score this immediately after a friendly fighter's successful melee Attack if no result in the target's Save roll was a success. | 1 | - |
|
| CC16 | Total Collapse | Ploy | Roll a number of Attack dice equal to your Cataclysm value. If the roll contains <img src='img/sword.png'> or <img src='img/critical-hit.png'>, pick a fighter. If you picked a friendly fighter, you can inflict damage on that fighter up to your Cataclysm value instead. | - |
|
|
| CC17 | Violent Blast | Ploy | Pick a stagger hex. Push each fighter within 1 hex of that stagger hex 1 hex. | - |
|
|
| CC18 | Sunder the Realm | Ploy | Roll a number of Attack dice equal to your Cataclysm value for each fighter within 1 hex of neutral territory. If the roll contains any <img src='img/hammer.png'> or <img src='img/critical-hit.png'>, inflict 1 damage on that fighter. | - |
|
|
| CC19 | Raging Tremors | Ploy | Pick a number of enemy fighters up to your Cataclysm value. Give each of those fighters a Stagger token. | - |
|
|
| CC20 | Counter Сharge | Ploy | Play this immediately after a friendly fighter is picked to be the target of an Attack. Pick another friendly fighter. Push that fighter up to 3 hexes. That push must end adjacent to the attacker. | - |
|
|
| CC22 | Improvised Attack | Ploy | Pick a friendly fighter. That fighter immediately Attacks with the following weapon, where X is your Cataclysm value.<br><b>Ranged Attack action</b><br><p class='text-center p-2 mb-2 text-white'><img src='img/inv-hex.png'>3 <img src='img/inv-hammer.png'>X <img src='img/inv-damage.png'>1</p>This weapon cannot be modified. | - |
|
|
| CC30 | Great Fortitude | Upgrade | This fighter has +1 Health. | 2 | - |
|
| CC32 | Desperate Rage | Upgrade | <b>Melee Attack action</b><br><p class='text-center p-2 mb-2 text-white'><img src='img/inv-hex.png'>1 <img src='img/inv-hammer.png'>2 <img src='img/inv-damage.png'>3</p>Immediately after this fighter has Attacked with this weapon, inflict 1 damage on this fighter. | 1 | - |
|
| CC31 | Hurled Weapon | Upgrade | <b>Ranged Attack action</b><br><p class='text-center p-2 mb-2 text-white'><img src='img/inv-hex.png'>3 <img src='img/inv-hammer.png'>2 <img src='img/inv-damage.png'>1 <img src='img/critical-hit-inv.png'><img src="/img/cleave-inv.png"> | 1 | - |
|
| CC27 | Inescapable Grasp | Upgrade | This fighter's melee weapons have Ensnare (<img src="img/ensnare.png">). | 1 | - |
|
| PL1 | Broken Prospects | Objective | Score this in an end phase if 3 or more different treasure tokens were Delved by your warband this battle round or if a treasure token held by an enemy fighter at the start of the battle round was Delved by your warband this battle round. | 2 | - |
|
| PL2 | Against the Odds | Objective | Score this in an end phase if an odd-numbered treasure token was Delved by your warband this battle round. | 1 | - |
|
| PL4 | Desolate Homeland | Objective | Score this in an end phase if there are 1 or fewer treasure tokens in friendly territory. | 1 | - |
|
| PL5 | Torn Landscape | Objective | Score this in an end phase if there are 2 or fewer treasure tokens on the battlefield. | 2 | - |
|
| PL8 | Claim the Prize | Objective | Score this immediately after a friendly fighter Delves in enemy territory. If you are the underdog (<img src="/img/underdog.png">), that Delve can be in friendly territory instead. | 1 | - |
|
| PL10 | Share the Load | Objective | Score this immediately after a friendly fighter Moves, if that fighter and any other friendly fighters are each on feature tokens. | 1 | - |
|
| PL11 | Hostile Takeover | Objective | Score this immediately after the second or subsequent Attack made by your warband that was not part of a Charge. | 1 | - |
|
| PL12 | Careful Survey | Objective | Score this immediately after an Action step if there is a friendly fighter in each territory. | 1 | - |
|
| PL13 | Sidestep | Ploy | Pick a friendly fighter. Push that fighter 1 hex. | - |
|
|
| PL18 | Wary Delver | Ploy | Pick a friendly fighter with any Charge tokens. Give that fighter a Guard token. | - |
|
|
| PL19 | Brash Scout | Ploy | Play this immediately after you make an Attack roll for a fighter in enemy territory. Re-roll 1 dice in that Attack roll. If you are the underdog (<img src="/img/underdog.png">), you can re-roll each dice in that Attack roll instead. | - |
|
|
| PL22 | Trapped Cache | Ploy | Pick an undamaged enemy fighter within 1 hex of a treasure token. Inflict 1 damage on that fighter. | - |
|
|
| PL23 | Great Speed | Upgrade | This fighter have +1 Move. | 0 | - |
|
| PL24 | Swift Step | Upgrade | <b>Quick:</b> Immediately after this fighter has Charged, you can push this fighter 1 hex. | 1 | - |
|
| PL25 | Burrowing Strike | Upgrade | <b>Melee Attack action</b><br><p class='text-center p-2 mb-2 text-white'><img src='img/inv-hex.png' alt='Hex'>2 <img src='img/inv-sword.png' alt='Sword'>2 <img src='img/inv-damage.png' alt='Damage'>2</p> This weapon has +1 Attack dice while this fighter has any Stagger tokens or is on a feature token. | 1 | - |
|
| PL27 | Canny Sapper | Upgrade | Sneaky: Immediately after you play a Ploy in a Power step, you can remove this fighter from the battlefield. Place this fighter in an empty stagger hex or in an empty starting hex in friendly territory, and then discard this card. | 0 | - |
|
| PL31 | Gloryseeker | Upgrade | This fighter`s melee weapons have Grievous (<img src="/img/grievous.png">) if the target has a Health characteristic of 4 or more. | 1 | - |
|
| PL28 | Impossibly Quick | Upgrade | This fighter has +1 Save. Immediately discard this Upgrade after an enemy fighter`s failed Attack if this fighter was the target. | 1 | - |
|