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Карты

ID Название Тип Описание ПО FAQ Набор
CC1 Spread Havoc Objective Score this in an end phase. Gain a number of Glory points equal to your Cataclysm value, to a maximum of 2. 0 - Countdown to Cataclysm
CC2 Hounds of War Objective Score this in an end phase if 2 or more enemy fighters are slain and/or damaged and any of those fighters were slain in the preceding combat phase. 1 - Countdown to Cataclysm
CC3 Set Explosives Objective Score this in an end phase if your warband holds 2 or more treasure tokens and holds all of the treasure tokens in any territories. 2 - Countdown to Cataclysm
CC4 Wreckers Objective Score this in an end phase if the number of damaged and/or slain enemy fighters is greater than your Cataclysm value. 2 - Countdown to Cataclysm
CC5 Uneven Contest Objective Score this in an end phase if your warband holds each odd-numbered treasure token. 2 - Countdown to Cataclysm
CC6 Loaded for Bear Objective Score this in an end phase if any friendly fighters are each equipped with 3 or more Upgrades. 1 - Countdown to Cataclysm
CC7 Collateral Damage Objective Score this immediately after you advance your Cataclysm tracker 1 step as a result of a friendly fighter being slain. If you are the underdog (<img src="/img/underdog.png">), score this after you advance your Cataclysm tracker 1 step for any reason instead. 1 - Countdown to Cataclysm
CC8 Too Close for Comfort Objective Score this immediately after your opponent's Power step if each friendly fighter is within 2 hexes of any enemy fighters. 1 - Countdown to Cataclysm
CC9 Shocking Assault Objective Score this immediately after your opponent's Action step if your warband holds all of the treasure tokens in neutral territory. 1 - Countdown to Cataclysm
CC10 Nowhere to Run Objective Score this immediately after an Action step if all friendly fighters have Move and/or Charge tokens and there is a friendly fighter in each territory. 1 - Countdown to Cataclysm
CC11 The Perfect Cut Objective Score this immediately after a friendly fighter's successful melee Attack if no result in the target's Save roll was a success. 1 - Countdown to Cataclysm
CC12 Overwhelming Force Objective Score this immediately after a friendly fighter's successful melee Attack if the Attack roll contained 4 or more dice. 1 - Countdown to Cataclysm
CC13 Savage Blow Ploy Play this immediately after you pick a weapon as part of an Attack. Rolls of <img src='img/double-support.png'> count as successes for that Attack. - Countdown to Cataclysm
CC14 The End is Nigh Ploy <b>Domain:</b> After each Action step, the player whose turn it is rolls a number of Attack dice equal to their Cataclysm value, or 1 Attack dice if they have no such value. If the roll contains any <img src='img/sword.png'> or <img src='img/critical-hit.png'>, their opponent must discard a Power card. This effect persists until the end of the battle round, until another Domain card is played, or until you advance your Cataclysm tracker. - Countdown to Cataclysm
CC15 Growing Concerns Ploy Enemy fighters have -X Move in the next Action step, where X is your Cataclysm value. - Countdown to Cataclysm
CC16 Total Collapse Ploy Roll a number of Attack dice equal to your Cataclysm value. If the roll contains <img src='img/sword.png'> or <img src='img/critical-hit.png'>, pick a fighter. If you picked a friendly fighter, you can inflict damage on that fighter up to your Cataclysm value instead. - Countdown to Cataclysm
CC17 Violent Blast Ploy Pick a stagger hex. Push each fighter within 1 hex of that stagger hex 1 hex. - Countdown to Cataclysm
CC18 Sunder the Realm Ploy Roll a number of Attack dice equal to your Cataclysm value for each fighter within 1 hex of neutral territory. If the roll contains any <img src='img/hammer.png'> or <img src='img/critical-hit.png'>, inflict 1 damage on that fighter. - Countdown to Cataclysm
CC19 Raging Tremors Ploy Pick a number of enemy fighters up to your Cataclysm value. Give each of those fighters a Stagger token. - Countdown to Cataclysm
CC20 Counter Сharge Ploy Play this immediately after a friendly fighter is picked to be the target of an Attack. Pick another friendly fighter. Push that fighter up to 3 hexes. That push must end adjacent to the attacker. - Countdown to Cataclysm
CC21 Do or Die Ploy Pick a friendly fighter. Inspire that fighter. This effect persists for X Action steps where X is your Cataclysm value. After that effect ends, do not discard this card. Instead, Uninspire that fighter. That fighter cannot be Inspired again. This effect persists until the end of the game. - Countdown to Cataclysm
CC22 Improvised Attack Ploy Pick a friendly fighter. That fighter immediately Attacks with the following weapon, where X is your Cataclysm value.<br><b>Ranged Attack action</b><br><p class='text-center p-2 mb-2 text-white'><img src='img/inv-hex.png'>3 <img src='img/inv-hammer.png'>X <img src='img/inv-damage.png'>1</p>This weapon cannot be modified. - Countdown to Cataclysm
CC23 Bringer of Doom Upgrade <b>Tick Tock:</b>After this card is discarded during a Combat Phase, you can immediately advance your Cataclysm tracker 1 step. 1 - Countdown to Cataclysm
CC24 Visions of Ruin Upgrade This fighter has +X Move, where X is your cataclysm value.<br>Immediately after this fighter Moves, give this fighter a Stagger token. 1 - Countdown to Cataclysm
CC25 Extinction's Edge Upgrade <b>Ever Closer:</b>Immediately advance your Cataclysm tracker 1 step after an enemy fighter is slain by this fighter. Then, if your Cataclysm value is 2 or greater, discard this card. 1 - Countdown to Cataclysm
CC26 Driven by Pain Upgrade <b>Insensate:</b>Immediately after this fighter is driven back, you can heal this fighter. 1 - Countdown to Cataclysm
CC27 Inescapable Grasp Upgrade This fighter's melee weapons have Ensnare (<img src="img/ensnare.png">). 1 - Countdown to Cataclysm
CC28 Utter Conviction Upgrade This fighter's Save characteristic is X, where X is your Cataclysm value, and cannot be modified further.<br>This fighter cannot use Critical Weapon abilities. 1 - Countdown to Cataclysm
CC29 Burnt Out Upgrade <img src="img/core.png"><b>Smoulder:</b> Pick a friendly fighter. Give that fighter a Stagger token. Then, draw 2 Power cards. If you are the underdog (<img src="img/underdog.png">), draw 3 Power cards instead. 1 - Countdown to Cataclysm
CC30 Great Fortitude Upgrade This fighter has +1 Health. 2 - Countdown to Cataclysm
CC31 Hurled Weapon Upgrade <b>Ranged Attack action</b><br><p class='text-center p-2 mb-2 text-white'><img src='img/inv-hex.png'>3 <img src='img/inv-hammer.png'>2 <img src='img/inv-damage.png'>1 <img src='img/critical-hit-inv.png'><img src="/img/cleave-inv.png"> 1 - Countdown to Cataclysm
CC32 Desperate Rage Upgrade <b>Melee Attack action</b><br><p class='text-center p-2 mb-2 text-white'><img src='img/inv-hex.png'>1 <img src='img/inv-hammer.png'>2 <img src='img/inv-damage.png'>3</p>Immediately after this fighter has Attacked with this weapon, inflict 1 damage on this fighter. 1 - Countdown to Cataclysm