Собранная колода

Сводка

Наборы карт (0)


Миссии (0)

Всего победных очков - 0

Уловки (0)

Улучшения (0)

Всего победных очков - 0

Карты

ID Название Тип Описание ПО FAQ Набор
PL1 Broken Prospects Objective Score this in an end phase if 3 or more different treasure tokens were Delved by your warband this battle round or if a treasure token held by an enemy fighter at the start of the battle round was Delved by your warband this battle round. 2 - Pillage and Plunder
PL2 Against the Odds Objective Score this in an end phase if an odd-numbered treasure token was Delved by your warband this battle round. 1 - Pillage and Plunder
PL3 Lost in the Depths Objective Score this in an end phase if no friendly fighters are adjacent and any friendly fighters are not slain. 1 ? Pillage and Plunder
PL4 Desolate Homeland Objective Score this in an end phase if there are 1 or fewer treasure tokens in friendly territory. 1 - Pillage and Plunder
PL5 Torn Landscape Objective Score this in an end phase if there are 2 or fewer treasure tokens on the battlefield. 2 - Pillage and Plunder
PL6 Strip the Realm Objective Score this in an end phase if there are no treasure tokens on the battlefield or if no enemy fighters hold any treasure tokens. 3 - Pillage and Plunder
PL7 Aggressive Claimant Objective Score this immediately after a friendly fighter's successful Attack if the target was in neutral territory, or the target was holding a treasure token when you picked them to be the target of that Attack and is no longer holding that treasure token. 1 - Pillage and Plunder
PL8 Claim the Prize Objective Score this immediately after a friendly fighter Delves in enemy territory. If you are the underdog (<img src="/img/underdog.png">), that Delve can be in friendly territory instead. 1 - Pillage and Plunder
PL9 Delving for Wealth Objective Score this immediately after your warband Delves for the third or subsequent time this combat phase. 1 - Pillage and Plunder
PL10 Share the Load Objective Score this immediately after a friendly fighter Moves, if that fighter and any other friendly fighters are each on feature tokens. 1 - Pillage and Plunder
PL11 Hostile Takeover Objective Score this immediately after the second or subsequent Attack made by your warband that was not part of a Charge. 1 - Pillage and Plunder
PL12 Careful Survey Objective Score this immediately after an Action step if there is a friendly fighter in each territory. 1 - Pillage and Plunder
PL13 Sidestep Ploy Pick a friendly fighter. Push that fighter 1 hex. - Pillage and Plunder
PL14 Prideful Duellist Ploy Play this immediately after a friendly fighter`s Attack if the attacker is in enemy territory. Heal the attacker. - Pillage and Plunder
PL15 Commanding Stride Ploy Push your leader up to 3 hexes. That push must end in a starting hex. - Pillage and Plunder
PL16 Crumbling Mine Ploy Pick a treasure token that is not held. Flip that treasure token. - Pillage and Plunder
PL17 Explosive Charges Ploy <b>Domain:</b> Friendly fighters have +1 Move while using Charge abilities. This effect persists until the end of the battle round or until another Domain card is played. - Pillage and Plunder
PL18 Wary Delver Ploy Pick a friendly fighter with any Charge tokens. Give that fighter a Guard token. - Pillage and Plunder
PL19 Brash Scout Ploy Play this immediately after you make an Attack roll for a fighter in enemy territory. Re-roll 1 dice in that Attack roll. If you are the underdog (<img src="/img/underdog.png">), you can re-roll each dice in that Attack roll instead. - Pillage and Plunder
PL20 Sudden Blast Ploy Pick an enemy fighter adjacent to a friendly fighter. Give that enemy fighter a Stagger token. - Pillage and Plunder
PL21 Tunnelling Terror Ploy Pick a friendly fighter with no Move or Charge tokens. Remove that fighter from the battlefield, and then place that fighter in an empty stagger hex. Then, give that fighter a Charge token. If you are the underdog (<img src="/img/underdog.png">), you can give that fighter a Move token instead. - Pillage and Plunder
PL22 Trapped Cache Ploy Pick an undamaged enemy fighter within 1 hex of a treasure token. Inflict 1 damage on that fighter. - Pillage and Plunder
PL23 Great Speed Upgrade This fighter have +1 Move. 0 - Pillage and Plunder
PL24 Swift Step Upgrade <b>Quick:</b> Immediately after this fighter has Charged, you can push this fighter 1 hex. 1 - Pillage and Plunder
PL25 Burrowing Strike Upgrade <b>Melee Attack action</b><br><p class='text-center p-2 mb-2 text-white'><img src='img/inv-hex.png' alt='Hex'>2 <img src='img/inv-sword.png' alt='Sword'>2 <img src='img/inv-damage.png' alt='Damage'>2</p> This weapon has +1 Attack dice while this fighter has any Stagger tokens or is on a feature token. 1 - Pillage and Plunder
PL26 Tough Enough Upgrade While this fighter is in enemy territory, Save rolls for this fighter cannot be affected by Cleave (<img src="/img/cleave.png">) and Ensnare (<img src="/img/ensnare.png">). 1 - Pillage and Plunder
PL27 Canny Sapper Upgrade Sneaky: Immediately after you play a Ploy in a Power step, you can remove this fighter from the battlefield. Place this fighter in an empty stagger hex or in an empty starting hex in friendly territory, and then discard this card. 0 - Pillage and Plunder
PL28 Impossibly Quick  Upgrade This fighter has +1 Save. Immediately discard this Upgrade after an enemy fighter`s failed Attack if this fighter was the target. 1 - Pillage and Plunder
PL29 Linebreaker Upgrade This fighter`s weapons have Brutal (<img src="/img/brutal.png">). 1 - Pillage and Plunder
PL30 Excavating Blast Upgrade <b>Ranged Attack action</b><br><p class='text-center p-2 mb-2 text-white'><img src='img/inv-hex.png'>3 <img src='img/inv-hammer.png'>2 <img src='img/inv-damage.png'>1</p> This weapon has Stagger (<img src="/img/stagger.png">) while this fighter is in enemy territory. 1 - Pillage and Plunder
PL31 Gloryseeker Upgrade This fighter`s melee weapons have Grievous (<img src="/img/grievous.png">) if the target has a Health characteristic of 4 or more. 1 - Pillage and Plunder
PL32 Frenzy of Greed  Upgrade While this fighter is on a treasure token in enemy territory or is in a stagger hex, Save rolls for this fighter are not affected by Cleave (<img src="/img/cleave.png">) and Ensnare (<img src="/img/ensnare.png">) and this fighter cannot be given Stagger tokens. 2 - Pillage and Plunder