Всего победных очков - 0
| ID | Название | Тип | Описание | ПО | FAQ | Набор |
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| BL2 | Branching Fate | Objective | Score this immediately after you make an Attack roll that contained 3 or more dice if each result was a different symbol. If you are the underdog (<img src="/img/underdog.png">), the Attack roll can contain 2 or more dice instead. | 1 |
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| BL3 | Perfect Strike | Objective | Score this immediately after you make an Attack roll if all of the results were successes. | 1 | - |
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| BL4 | Critical Effort | Objective | Score this immediately after you make an Attack roll if any of the results was a <img src='/img/critical-hit.png'>. | 1 |
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| BL5 | Get Stuck In | Objective | Score this immediately after a friendly fighter's Attack if the target was in enemy territory. | 1 |
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| BL7 | Keep Choppin' | Objective | Score this in an end phase if your warband Attacked 3 or more times this combat phase. | 1 | - |
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| BL8 | Fields of Blood | Objective | Score this in an end phase if 4 or more fighters are damaged and/or slain. | 1 | - |
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| BL12 | Annihilation | Objective | Score this in an end phase if each enemy fighter is slain. | 5 | - |
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| BL14 | Twist the Knife | Ploy | Play this immediately after you pick a melee weapon as part of an Attack. That weapon has Grievous (<img src="/img/grievous.png">) for that Attack. | - |
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| BL15 | Lure of Battle | Ploy | Pick 1 friendly fighter that is within 2 hexes of another fighter. Push the other fighter 1 hex closer to that friendly fighter. | - |
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| BL16 | Sidestep | Ploy | Pick a friendly fighter. Push that fighter 1 hex. | - |
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| BL20 | Shields Up! | Ploy | Pick a friendly fighter. Give that fighter a Guard token. | - |
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| BL22 | Healing Potion | Ploy | Pick a friendly fighter. Heal that fighter. If you are the underdog (<img src="/img/underdog.png">), you can roll a Save dice. On a <img src="/img/shield.png"> or <img src="/img/critical-hit.png">, heal that fighter again. | - |
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| BL23 | Brawler | Upgrade | This fighter cannot be Flanked or Surrounded. | 1 | - |
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| BL24 | Hidden Aid | Upgrade | Enemy fighters adjacent to this fighter are Flanked. | 1 | - |
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| BL25 | Accurate | Upgrade | <b>Strike True:</b> After you make an Attack roll for this fighter, you can immediately re-roll 1 Attack dice in that Attack roll. | 1 | - |
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| BL26 | Great Strength | Upgrade | This fighter`s melee weapons have Grievous (<img src="/img/grievous.png">). | 2 | - |
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| BL28 | Sharpened Points | Upgrade | This fighter`s weapons have Cleave (<img src="/img/cleave.png">). | 1 | - |
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| BL29 | Duellist | Upgrade | <b>Footwork:</b> Immediately after this fighter has Attacked, you can push this fighter 1 hex. | 1 | - |
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| BL31 | Great Fortitude | Upgrade | This fighter has +1 Health. | 2 | - |
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| BL32 | Keen Eye | Upgrade | This fighter's melee weapons have +1 Attack dice. | 2 | - |
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| CC1 | Spread Havoc | Objective | Score this in an end phase. Gain a number of Glory points equal to your Cataclysm value, to a maximum of 2. | 0 | - |
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| CC2 | Hounds of War | Objective | Score this in an end phase if 2 or more enemy fighters are slain and/or damaged and any of those fighters were slain in the preceding combat phase. | 1 | - |
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| CC4 | Wreckers | Objective | Score this in an end phase if the number of damaged and/or slain enemy fighters is greater than your Cataclysm value. | 2 | - |
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| CC6 | Loaded for Bear | Objective | Score this in an end phase if any friendly fighters are each equipped with 3 or more Upgrades. | 1 | - |
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| CC8 | Too Close for Comfort | Objective | Score this immediately after your opponent's Power step if each friendly fighter is within 2 hexes of any enemy fighters. | 1 | - |
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| CC11 | The Perfect Cut | Objective | Score this immediately after a friendly fighter's successful melee Attack if no result in the target's Save roll was a success. | 1 | - |
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| CC15 | Growing Concerns | Ploy | Enemy fighters have -X Move in the next Action step, where X is your Cataclysm value. | - |
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| CC16 | Total Collapse | Ploy | Roll a number of Attack dice equal to your Cataclysm value. If the roll contains <img src='img/sword.png'> or <img src='img/critical-hit.png'>, pick a fighter. If you picked a friendly fighter, you can inflict damage on that fighter up to your Cataclysm value instead. | - |
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| CC18 | Sunder the Realm | Ploy | Roll a number of Attack dice equal to your Cataclysm value for each fighter within 1 hex of neutral territory. If the roll contains any <img src='img/hammer.png'> or <img src='img/critical-hit.png'>, inflict 1 damage on that fighter. | - |
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| CC19 | Raging Tremors | Ploy | Pick a number of enemy fighters up to your Cataclysm value. Give each of those fighters a Stagger token. | - |
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| CC22 | Improvised Attack | Ploy | Pick a friendly fighter. That fighter immediately Attacks with the following weapon, where X is your Cataclysm value.<br><b>Ranged Attack action</b><br><p class='text-center p-2 mb-2 text-white'><img src='img/inv-hex.png'>3 <img src='img/inv-hammer.png'>X <img src='img/inv-damage.png'>1</p>This weapon cannot be modified. | - |
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| CC28 | Utter Conviction | Upgrade | This fighter's Save characteristic is X, where X is your Cataclysm value, and cannot be modified further.<br>This fighter cannot use Critical Weapon abilities. | 1 | - |
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| CC31 | Hurled Weapon | Upgrade | <b>Ranged Attack action</b><br><p class='text-center p-2 mb-2 text-white'><img src='img/inv-hex.png'>3 <img src='img/inv-hammer.png'>2 <img src='img/inv-damage.png'>1 <img src='img/critical-hit-inv.png'><img src="/img/cleave-inv.png"> | 1 | - |
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